Creative Industries
The dynamic sector of “Creative industries” includes a range of activities that are increasingly acknowledged globally for having an enormous contribution and influence for economic and social development, that could not go unnoticed. Creative industries have thus come to be newly represented as a significant and rapidly growing set of industries that offer new opportunities for developing countries to penetrate into high-growth fields. Creative industries are among the most dynamic areas of the world economy and generate future value as well.
The creative industries sector which has been influenced by digital technology and the rapid transformation resulted by it, is dominated by images, sounds, texts and symbols. It is amazing what the 4th Industrial Revolution brings for the Creative Industries and how creative humans and creative work skills help drive the 4th Industrial Revolution, the fusion of biological, digital and physical. It is the creative workforce who are helping engineer our future.
As a dedicated team of lawyers, who recognize and appreciate the people who work in this sector, we are well placed to understand and support our clients’ needs.
We provide legal services to a broad range of clients in the creative industries. We help them find the best solutions to their various legal matters and meet their needs, whether they are professional or personal, creative or commercial.
Our indicative legal services include but are not limited, legal advice and representation in the following creative industries. Moreover, our multidisciplinary team can assist in any dispute that may arise in the sector of Intellectual property, patents, branding, marketing and advertising, as well as dispute resolution, contract, commercial agreements, licensing, consumer and investment law in relation to any of these creative industries.
- Advertising and Marketing
- Architecture
- Art
- Augmented Reality
- Blogging
- Crafts
- Culture
- Cuisine
- Design: product, graphic, fashion
- eSports
- FashionTech
- Food Industry
- Gaming
- IT, software, computer services
- Internet of Things (IoT)
- Music, performing art
- Museums, galleries, libraries
- Television, Radio
- Theatre and Performing Arts, Visual Arts
- Videogames
- Virtual Reality